PITCH!© is supporting business model educators and facilitators to provide engaging, learner-centered, business modeling experiences by offering a hybrid- and experiential-learning approach to business model education and training.
Moderated and guided by a mentor bot that challenges learners to design viable and scalable business models centered on the 2030 Sustainable Development Goals (SDGs), PITCH!© is an online-offline serious card game, leveraging research-based content on the design of sustainable business models and business model patterns.
Through a gamified and collaborative learning approach, PITCH! is augmenting traditional learning practices with web-based learning delivery, in a way that improves learners’ support, engagement, and outcomes.
You can order your game cards today or download, print and cut them yourself!